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PastryMan
Age / Gender:
21, Male
Location:
Blank
Joined:
8/19/06
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User Statshot

Community Stats
Level 13 Blank Slate
Normal Whistle
Ranked as Portal Security

Contact Info / Websites

Recent Game Medals

You Spin Me Right Round... 5 Points Replay The Game Medal Stats.
Ok... I'm Hating A Little... 5 Points Die. Medal Stats.
I'm Not Hating! 5 Points Start The Game! Medal Stats.
A background! 5 Points Add graphics and the background! Medal Stats.
First steps... 5 Points Setup flixel! Medal Stats.
SECRET MEDAL 5 Points Unlock this medal to see it's details. Medal Stats.
Start 5 Points Kill the first boss. Medal Stats.
Ten Notes 10 Points Find 10 notes before slenderman gets you Medal Stats.
Five Notes 10 Points Find five notes! Medal Stats.
RUN! 5 Points He saw you, run away! Medal Stats.


Total Medals Earned: 221 (From 76 different games.)

Latest News


Hey guys, I just launched a Kickstarter for my first game, Scum Lord! If the game get's funded it will be available free to play here on Newgrounds.

"Scum Lord is a 2D Top-Down action adventure game for PC, Mac, and Linux that explores the many possibilities of the Grappling Hook mechanic. You will use the hook to kill enemies, move obstacles and puzzles, launch yourself onto platforms, and defeat the several bosses in the game. Retro-styled, Super Nintendo inspired pixel graphics illustrate the several levels of the game, evolving the atmosphere as the game progresses from simple and cute into dark and sinister. Scum Lord might seem like any other friendly indie game, but the finale is sure to be heavy, brutal, and unforgettable."


https://www.kickstarter.com/projects/1949177640/scum-lord-old-school-action-adventure


I'd really love it if you could check it out and help us reach our dreams!

Boss "Firth"1711169_139119353191_ScreenShot2014-01-20at2.24.48AM.png1711169_139119361912_ScreenShot2014-01-22at9.09.36PM.png

"The development of Scum Lord was influenced by a few old school games such as Castlevania and Zelda and Shoot 'Em Ups like Abadox. The level structure and progression is similar to Super Castlevania IV, as is the difficulty (unlimited continues, but losing all your lives brings you back to the start of the level.) The bosses and puzzles share some with any Zelda title, as every boss has a gimmick or hidden weakness and is fought entirely differently than any other. The game also has a lot of bullet dodging-- for those of us that like to dodge bullets."


Latest Shared Creations

scum-beams Added to bosses for Cathode Raybots Feb 11, 2013. Load Level
scumlord Added to faces for Cathode Raybots Feb 11, 2013. Load Level
Cain Added to syncdata for Lip Syncinator Oct 11, 2012. Load Level