00:00
00:00
PastryMan

Age 30, Male

Blank

Blank

Joined on 8/19/06

Level:
13
Exp Points:
1,610 / 1,880
Exp Rank:
39,107
Vote Power:
5.47 votes
Rank:
Portal Security
Global Rank:
20,227
Blams:
299
Saves:
194
B/P Bonus:
8%
Whistle:
Normal
Medals:
220

Altering these settings may filter what you see.

Recent Game Medals

2,260 Points

You Spin Me Right Round... 5 Points

Replay The Game

Ok... I'm Hating A Little... 5 Points

Die.

I'm Not Hating! 5 Points

Start The Game!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Start 5 Points

Kill the first boss.

Ten Notes 10 Points

Find 10 notes before slenderman gets you

Five Notes 10 Points

Find five notes!

RUN! 5 Points

He saw you, run away!

First Note 5 Points

Find your first note.

Shrunken Head 25 Points

You found the magical shrunken head!

Latest Art

More

Latest News

More

Hey guys, I just launched a Kickstarter for my first game, Scum Lord! If the game get's funded it will be available free to play here on Newgrounds.

"Scum Lord is a 2D Top-Down action adventure game for PC, Mac, and Linux that explores the many possibilities of the Grappling Hook mechanic. You will use the hook to kill enemies, move obstacles and puzzles, launch yourself onto platforms, and defeat the several bosses in the game. Retro-styled, Super Nintendo inspired pixel graphics illustrate the several levels of the game, evolving the atmosphere as the game progresses from simple and cute into dark and sinister. Scum Lord might seem like any other friendly indie game, but the finale is sure to be heavy, brutal, and unforgettable."


https://www.kickstarter.com/projects/1949177640/scum-lord-old-school-action-adventure


I'd really love it if you could check it out and help us reach our dreams!

Boss "Firth"1711169_139119353191_ScreenShot2014-01-20at2.24.48AM.png1711169_139119361912_ScreenShot2014-01-22at9.09.36PM.png

"The development of Scum Lord was influenced by a few old school games such as Castlevania and Zelda and Shoot 'Em Ups like Abadox. The level structure and progression is similar to Super Castlevania IV, as is the difficulty (unlimited continues, but losing all your lives brings you back to the start of the level.) The bosses and puzzles share some with any Zelda title, as every boss has a gimmick or hidden weakness and is fought entirely differently than any other. The game also has a lot of bullet dodging-- for those of us that like to dodge bullets."


Latest Shared Creations

scum-beams

Added to bosses for Cathode Raybots Feb 11, 2013.

scumlord

Added to faces for Cathode Raybots Feb 11, 2013.

Cain

Added to syncdata for Talk Head Oct 11, 2012.